E
S P E R S  |
To illustrate
more details about this unique system, we will brief you on
the basic mechanics of the Esper System.
Magicites
You will get your first Magicite from Zozo when Locke, Celes
and company found out the whereabouts about Terra. At the
tallest building, they will meet up with Esper Ramuh who briefs
that about Esper and Magicite. Upon an Esper is completely
drained off its powers, it will turn into a jewel known as
Magicite. In other words, when you have found the Magicite,
you will automatically get the Esper! Esper can be classified
as Espers found at World of Balance or World of Ruins
Esper System
You can only assign one Esper per character. Every Esper owns
a set of magic abilities and offer a different learn rate.
An Esper can have up to the maximum of 5 Magic. Upon equipping
an Esper, you will find the Magic command becomes available.
Characters other than Terra and Celes, needs to have Esper
in order to have Magic command. Upon mastering a Magic spell,
the magic command becomes permanent. Certain Esper offers
bonuses to status upon the character levels up such as HP
+10%.
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Magical
Orbs
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Curative
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Offensive
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Support/Effect
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| Curative magic provides healing for the
party and fixes status ailments |
Offensive magic provides attacking magic
that helps magic users to attack with the aid of elemental
or nature. |
Support magic provides the characters
with additional effect such as Scan, Dispel, Safe or
Shell. |
For more details about magic, please refer to our
Magic
Section.
Learning New Magic
Upon getting the first Espers, you will get a new set of points
called "Magic Points" in additional to the EXP and
GP/gil gained from battles. This will account for the magic
points. To learn a Magic spell, you need to have 100 magic
points. The number of magic points earned in the battle will
be affected by the learn rate that Esper offers. From the
chart, you will find that Kirin offers x5 learn rate for Cure.
If you gain 2 Magic Point from the battle, the Esper will
gain 10 Magic Points for Cure, 2 Magic Point for Cure 2, 6
Magic Points for Regen, 4 Magic Points for Antidote, 10 Magic
Points for Scan.
The spell's learning process is indicated by percentage points.
Please note that it is possible for Terra and Celes to learn
all spells without having Esper by simply leveling up.
Summoning an Esper

Espers
do not only account for Magic commands for your characters
but they also offers their ability for you to call upon them
while in battles. However due to the limited powers of the
Magicite, you can only summon them
once per battle.
To summon the equipped Esper, just select Magic command (it
will appears even though you do not have any Magic spells
learnt) and push

button on the Direction Pad, you will be able to summon the
Esper. This can only be done if you have sufficient MP to
perform the summon. Different Espers have different summon
effects, thus please refer to our Esper lists for more details.
That's all for our Espers Guide!