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G A U
Draped in monster hides, eyes shining with intelligence. A youth surviving against all odds...

P R O F I L E
Command
Age 13
Rage
Leap
Magic
Items
Height 5' 3"
Weight 169 lbs
Weapons None
Skills Rage
Limit Break None
 
 
Background

A kid who grew up by himself in the Veldt. He was abandoned by his parents after his birth and was raised among animals. He learns skills of enemies and uses them to defend himself while on the Veldt. When Cyan and Sabin were finding clues on getting to Narshe, they have ran into Gau who appears on the Veldt randomly after battles. Gau was begging any people who past by the Veldt for food and he is afraid of strangers who attacked him. After visiting Mobliz, they learned from the villagers, that a boy loves Dried Meat, and he would be friendly to anyone who gave it to him. Due to their kindness, he decides to learn a hand to aid them to get to Narshe via the Serpent Trench.

Skill - Rage
Every character has his/her own unique set of special attacks known as "Skills". Some of them requires the character to equip weapons or accessories to function, while others depend on the experience levels of the character. Some characters have a single skill ability while others have multiple ones. Rage allows Gau to attack like an enemy. There are a total of 255 Rage techniques that Gau can use. To learn new Rages, Gau must learn it at the Veldt. The Veldt is located somewhere near Mobliz. For details on the location, check our World Map for details.

Rage
Gau is a special character as he does not have any Fight command which allows you to control him normally. Once in "Rage", Gau will inherit enemies' special bonuses such as "Float", "Shell" or "Safe" and the properties of the enemies. He will even bear the same elemental weakness like the enemy! E.g when use Power Demon Rage, Gau transform into an Undead! When in "Rage", you will lose control of him and attack using the enemy's skill in an endless fashion until he was KO'd or dead. You will find bubbles appearing on his heat.
 
Leap
The Leap command only appears when Gau is on Veldt. The Veldt is the only place where Gau learns new "Rages". On the Veldt, you will encounter most of the monsters that you have encountered prior to the game. Thus, always make a return back to here after you have completed a new dungeon. Once you find a enemy that you can learn Rage from it, use "Leap" and the battles will end. Go into battle and hopefully, Gau comes back...
 

Learning Rages and Interesting Facts about Veldt
To learn a new Rage, go to the Veldt. Get into the battle and have Gau leap on them. Your party will be left with three members only. With three members, stay in the Veldt and wait for another random battle. Once you defeat the enemy, Gau will return back to the party with new Rages that he has learn from enemies that he leaped and enemies that you have defeated! Note: If you attack him as he returns he will ran away and loses the Rage ability from the enemies that you have defeated earlier!

The Veldt is a strange place as you will gain no experience points. You can make use of this place to train Strago to learn new Lores as this place allows you to encounter enemies that you have encountered before! However, there are some points to take note of: Some of the enemies are extremely tough to defeat if your party consists of 3 instead of the normal 4 member or could use damaging spells such as Meteor and hit your party with any of the following deadly status ailments -Doom or Zombie, Muddle, Berserk. Thus it is important to make sure that someone has been protected by equipping with a Ribbon. Please note that not all enemies that Gau can learn Rages from. Examples include ProtoArmor etc.

R A G E   L I S T
Guard
Soldier
Templar
Ninja
Samurai
Orog
Mag Roader
BB Retainer
Hazer
Dahling
Rain Man
Brawler
Apokryphos
Dark Force
Whisper
Over-Mind
Osteosaur
Commander
Rhodox
Were-Rat
Ursus
Rhinotaur
Steroidite
Leafer
Stray Cat
Lobo
Doberman
Vomammoth
Fidor
Baskervor
Suriander
Chimera
Behemoth
Mesosaur
Pterodon
Fossil Fang
White Dragon
Doom Dragon
Brachosaur
Tyranosaur
Dark Wind
Beakor
Vulture
Harpy
Hermit Crab
Trapper
Hornet
Crasshoppr
Delta Bug
Gilomantis
Trilium
Night Shade
Tumbleweed
Bloompire
Trilobiter
  Nautiloid
Exocite
Anguiform
Reach Frog
Lizard
ChickenLip
Hoover
Rider

Pipsqueak
M-Tek Armor
Sky Armor
Telstar
Lethal Weapon
Vaporite
Flan
Ing
Humpty
Brainpan
Cruller
Cactrot
Repo Man
Harvester
Bomb
StillLife
Boxed Set
Slam Dancer
Hades Gigas
Pug
Magic Urn
Mover
Figaliz
Buffalax
Aspik
Ghost
Crawler
Sand Ray
Areneid
Actaneon
Sand Horse
Dark Side
Mad Oscar
Crawly
Bleary
Marshal
Trooper
General
Covert
Ogor
Warlock
Madam
Joker
IronFist
Goblin
Apparite
Power Demon
Displayer
Vector Pup
Peepers
Sewer Rat
Slatter
Rhinox
Rhobite
Wild Cat
Red Fang
Bounty Man
Tusker
Ralph
Chitonid
Wart Puck
Rhyos
SrBehemoth
Vectaur
Wyvern
Zombone
Dragon
Brontaur
Allosaurus
Cirpius
Sprinter
Gobbler
Harpiai
Gloom Shell
Drop
Mind Candy
Weed Feeder
Luridan
Toe Cutter
Over Grunk
Exoray
Crusher
Uroburos
Primordite
Sky Cap
Cephaler
Maliga
Gigan Toad
Geckorex
Cluck
Land Worm
Test Rider
Pluto Armor
Tomb Thumb
Heavy Armor
Chaser
Scullion
Poplium
Intangir
Misfit
Eland
Enuo
Deep Eye
Grease Monk
Neck Hunter
Grenade
Critic
PanDora
Soul Dancer
Gigantos
MagRoader SR
SpekTor
Parasite
Earth Guard
Coelecite
Anemone
Hipocampus
Spectre
Evil Oscar
Slurm
Latimeria
StillGoing

Phase
Outsider
Barb-e
ParaSoul
Pm Stalker
Hemophyte
Special Forces
Nohrabbit
Wizard
Scrapper
Ceritops
Commando
Opinicus
Poppers
Lunaris
Garm
Vindr
Kiwok
Nastidon
Rinn
Insecare
Vermin
Mantodea
Bogy
Prussian
Black Dragon
Adamanchyt
Dante
Wirey Dragon
Dueller
Psychot
Muus
Karkass
Punisher
Balloon
Gabbldegak
GtBehemoth
Scorpion
Chaos Dragon
Spit Fire
Vectagoyle
Lich
Osprey
Mag Roader (BY)
Bug
Sea Flower
Fortis
Abolisher
Aquila
Junk
Mandrake
1st Class
Tap Dancer
Necromancer
Borras
Mag Roader (SR)
Wild Rat
Gold Bear
Innoc
Trixter
Red Wolf
Didalos
Woolly
Veteran
SkyBase
Iron Hitman
Io

Magic
Final Fantasy VI has an unique magic learning system, which is also known as Esper System. To acquired new Magic, your characters need to search for new Espers, which these will turn into Magicite. The characters could inherit the Esper's Magic as long they are summoned in battles. At the end of the battle, your characters could gained Magic Points [which works like Ability Points]. Most magic arrives from power of Magicites, jewels that allows you to summon Esper. For more details, please refer to our Magic Section.

Critical Attack
Unlike other characters, Gau does not have any Critical Attacks.

For details about his weapons, please click here.
C H A R A C T E R S
Done by Lith

 


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