L
O C K E C O L E Treasure
hunter and trail-worn traveler, searching the world over for
relics of the past...
P R O F I L E
Command
Age
25
Fight
Steal
Magic
Items
Height
5'9"
Weight
147 lbs
Weapons
, ,
Skills
Steal
Limit
Break
Mirager
Background
Locke is a thief (although he prefers the term "Treasure Hunter")
from Kohlingen. Locke and the love of his life, Rachel, were
out treasure hunting in a cave shortly after they had gotten
engaged. A bridge gave way, and Rachel fell and suffered amnesia.
Her father forbade Locke to see her because he blamed him for
her accident, so he left town. He returned a few years later
to find that Rachel had been killed in an Imperial attack shortly
after she had regained her memory. Locke blames himself for
this, and is in turn very protective of his companions, especially
Celes
Skill - Steal
Every character has his/her own unique set of special
attacks known as "Skills". Some of them requires the
character to equip weapons or accessories to function, while
others depend on the experience levels of the character. Some
characters have a single skill ability while others have multiple
ones.
Steal typically allows Locke to steal from his enemies. Steal
rates are relatively low but the rates can be improved by equipping
Locke with the Sneak
Ring Relic (obtained at Narshe). By equip another Relic
- Thief
Gloves found at Zozo - Armor Shop, his Steal command can
be upgraded to Capture (SNES) /Mug (PSX) command which allows
him to attack while stealing.
Steal
Steal is an unique ability of thieves (oh... treasure
hunter). Steal allows you to get items by stealing. There
are two types of steals - General and Rare. General steals
are normal items & rare steals are better items for
captured. Capture/Mug allows Locke to get items and attack
them as well. Locke's Steal will be upgraded instantly
to Capture/Mug upon equipping Thief Glove. The stealing
rate can be improved by equipping the Sneak Ring.
Magic
Final Fantasy VI has an unique magic learning system, which
is also known as Esper System. To acquired new Magic, your characters
need to search for new Espers, which these will turn into Magicite.
The characters could inherit the Esper's Magic as long they
are summoned in battles. At the end of the battle, your characters
could gained Magic Points [which works like Ability Points].
Most magic arrives from power of Magicites, jewels that allows
you to summon Esper. For more details, please refer to our Magic
Section.
Critical
Attack - Mirager
Mirager
Occasionally, a character could use a special attack -
known as Critical Attack, when they are under a Critical
status such as having a low HP. Under Critical status,
there is a possibility of Locke using the Mirager. It
will causes Locke to pounce on his enemy for a strong
powerful non-elemental damage.