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C O U N T E R



M O G
Human-loving, fast-talking, street-smart, SLAM-dancing...Moogle...


P R O F I L E
Command
Age 11
Fight
Dance
Magic
Items
Height 4' 0"
Weight 94 lbs
Weapons Spears
Skills Dance
Limit Break Moogle Rush
 
 
Background

Moogles are found in Narshe Mines. Mog lives with his friends and family at Narshe and help out Locke and Terra when the two attempt to escape from the Narshe guards. Moogles are strong magical creatures. Apparently, it was Esper Ramuh who convey to Mog that the party will meet him and ask him to lend a hand to restore the peace back to both humans and Espers. You will meet him second time at the hilltops of Narshe where the Lone Wolf escapes with the treasure. Save him and Mog will join you as a member of the Returners!

Skill - Dance
Every character has his/her own unique set of special attacks known as "Skills". Some of them requires the character to equip weapons or accessories to function, while others depend on the experience levels of the character. Some characters have a single skill ability while others have multiple ones. Dances are magic abilities used by moogles from the surroundings as their main source of energy. To learn new Dances, Mog must take win a battles of that terrain.

Dance
Like Gau's "Rage", Mog becomes uncontrollable when you select its Dance command. Dance will cause a variety of effects such as non-elemental damage against enemies, restores HP of allies, fix status ailments, etc. To acquire new dances, have Mog participate in multiple battles. Dances consume 0 MP for all its wonderful aspects.
 

Wind Song
- Learn this at grasslands
Spell What it does?
Wind Slash Wind elemental damage against all enemies
Sun Bath Restores HP for all allies
Plasma Heavy non-elemental damage against one enemy.
Cockatrice Mog calls for a bird to pierce through an enemy.

Forest Suite
- Learn this at forests
Spell What it does?
Rage Non-elemental damage against multiple targets
Wild Bear Removes any status ailments
Elf Fire Fire elemental damage against one target
Wombat Non-elemental damage against all targets

Desert Aria
- Learn this at deserts
Spell What it does?
Sand Storm Non-elemental damage against multiple targets
Wind Slash Wind-elemental damage against multiple targets
Antlion Removes a target from the battlefield
Kitty Casts Haste on the entire party

Love Sonata
- Learn this at towns
Spell What it does?
Elf Fire Fire elemental damage against one target
Snare Removes a target from the battlefield
Specter Casts Confuse on one target
Tapir Removes negative status ailments from all allies

Earth Blues
- Learn this in mountains (Mt. Kolts, WOB)
Spell What it does?
Land Slide Rocks and boulders fall on one target
Sun Bath Restores HP for all allies
Sonic Boom Non-elemental damage against one target, same effect as Demi
Whump A powerful physical attack against one party

Water Rondo
- Learn this in underwater (Serpent Trench, WOB)
Spell What it does?
El Nino Removes one enemy from battlefield
Specter Casts Confuse/Muddle on one target
Plasma Heavy non-elemental damage on one target
Wild Bear Removes any negative status ailments from the party

Dusk Requirem
- Learn this in caves
Spell What it does?
Cave In Large rocks fall on one target
Elf Fire Fire elemental damage against one target
Snare Removes an enemy from the battlefield
Poison Frog Casts "Bio" on a target

Snowman Jazz
- Learn this in snowfields (Outside Narshe Mines)
Spell What it does?
Snow Ball Non-elemental damage against one target, same effect as "Demi"
Snare Removes an enemy from the battlefield
Surge Rocks an enemy with ice-elemental damage
Ice Rabbit Recoves HP for all allies.

Magic
Final Fantasy VI has an unique magic learning system, which is also known as Esper System. To acquired new Magic, your characters need to search for new Espers, which these will turn into Magicite. The characters could inherit the Esper's Magic as long they are summoned in battles. At the end of the battle, your characters could gained Magic Points [which works like Ability Points]. Most magic arrives from power of Magicites, jewels that allows you to summon Esper. For more details, please refer to our Magic Section.

Critical Attack - Moogle Rush

Moogle Rush
Occasionally, a character could use a special attack - known as Critical Attack, when they are under a Critical status such as having a low HP. Under critical status (low HP), there is a possibility of Mog using its Moogle Rush when you use the Attack command instead. Mog does a moogle version of Sabin's Pummel Blitz!
 

For details about its weapons, please click here.
C H A R A C T E R S
Done by Lith

 


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