|
G
U A R D I A N __ F O R
C E S
Guardian Forces
are the returning Summons from the previous Final Fantasies.
Unlike the previous FF series, you will find that GFs
have Hit Points and they will take time to summon. In
this installment, you will no longer need to have MP
to summon GFs, which means you can summon them for infinite
times until the Guardian's HP has dropped zero. GFs
have abilities and they are classified into five six
major abilities and they are Junction; Character; Party;
GF; Menu; Command. For more details about the abilities,
you can refer to Junction
section.
Taking
care of GFs
Without equipping a GF, your character will only have
the [Attack] command and nothing else! In other words,
you need GFs. GFs' hit points can be restored by using
GF items, which can be bought from pet shops and refined
from items. You can also customized a GF by using Amnesia
Greens by removing some abilities and insert new and
better abilities. For more details, please click here.
There are a total of 23 GFs in the game. 22 of them
are usable and 16 of them owns abilities for your characters
to junction. The 16 ability GFs are classified as below:
The
Ability Guardian Forces


Other
Guardian Forces


Click on
the status portraits of all the GFs to view the personal
page profile for each individual GFs.
Steps
in Summoning an Ability GF
First of all, make sure you have junction a GF to a
character and equip [GF] command. Once you get into
a battle, do the following:
Select
[GF] command
Select
the desired GF from the list. You will see a grey box
overlapping the character's ATB and hit points gauge.
The GF's ATB is
moving in an opposite direction. At this moment of time,
the GF will be withstanding the damage received from
enemy regards whether it is magic or physical damage.
Surprisingly is that a Fire elemental GF would not nullify
fire-elemental attacks...
Wait for
the ATB to be full depleted and you will see "summoning
bubbles" appearing. The GF is summoned!
Optional Steps for Boost-Compatible
GF
If the
GF is a boost-compatible GF and you have acquired Boost
already. Hold down the SELECT button.
You will
see a
button appearing on the lower right hand corner of the
screen. Tap
to boost up the numbers. The number started from 75
and the maximum is 255. You can do the tapping between
the summoning animation of the GF. Please note that
there is often a red cross overlapping the GF sometimes.
Do not tap
button otherwise the number will fall. Generally, if
you tap till 150, the GF will inflict double the damage
that it normally does. Hint: You may want to use a Turbo
PSX controller to do the trick.
About
GF Compatibility
There are a lot important concepts to learn about
using GFs. As the damage done by GF is based on its
elemental [the elemental rule applies] and boost-compatibility.
The speed of the GF's ATB is based on GF's compatibility.
The higher the compatibility the GF has with the character,
the faster the GF will be summoned! To view the compatibility
charts, hit O to
activate the menu and select [Status] and select the
character. Hit
for a couple of times and you will find GF compatibility
information. It measured in terms of the numbers. The
higher the numbers, the better the compatibility between
that character and GF. You can improve the compatibility
by summoning GF with the character more often (also
killing more enemies with the GF), using GF compatibility
items such as Dynamo Stone for Quezacotl, Artic Wind
for Shiva, etc. Luv Luv G is the best items used for
boosting GF compatibility. Just simply use the GF compatibility
item via the Item Menu on the character. For more details,
please refer to the Items
Bestiary.
|