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FINAL FANTASY VIII
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C O U N T E R



S Q :   D O L L E T   T O W N   -   T H E   C I T Y   O F   C A R D S
[Members Squall | Quistis | Zell | Selphie | Rinoa | Irvine ]

Disc: 1 to 3
Shopping List
Items
GF
Cards
Monsters
Potion x3
Phoenix Down x2
Soft
Antidote
Occult Fan II
N/A Geezard x5, Red Bat x4, Buel x3, Anacondaur x2, Cactaur

 
Siren
Defeat the Card Master in his hideout. You need to defeat him twice.
1 4
2 5
3 6
7 8
Dollet - Hasberry Plains
1. Fungaur
2. Geezard
3. Wendigo
4. Anacondaur
5. Grendel
6. Adamantoise
Communication Towers
7. G-Soldier
8. Elite Soldier
Draw Points Silence, Blind
Notes:
These place is probably the most frequently visit place if you challenge the Card Queen.
You need to enter the town via the exit found near the nearest train station.
To get back to the previous train station, follow the train tracks or wait...
Adamantoise drops the Adamantine, a vital item for Squall's Lion Heart weapon.
Grendels are extremely in the forest and you can win Dragon Fang, which is required for the
   Lion Heart weapon It is possible to get Lion Heart in Disc 1!

A City of Cards

   
I would call this city as the City of Cards as you can find the card's family here. The card master, card artist, card queen and her son are all found in this town. The Card Queen travels a lot while leaving his son under the care of her father, the Card Artist. The Card Master stays and operates the pub found in the town.

You can start this optional quest during Squall's trip or first visit to Galbadia Garden. To do this, do not unboard the train and wait it reaches a area surrounded by cliffs and a train station with a forest on its left. Move right from there and you will be able to enter Dollet. Please note that you cannot enter Dollet except via the pathway.

Search for the Bones
At the main entrance of the town, Squall find the Rent-A-Car shop. Walk south and you will find a restaurant and the harbor. Move towards west and you will be back at the place, where Squall and his friends been for his test. Next, take the path heading northwest and you will find the dog along the walkway. The dog will only appears if you have save it durng the chase. Examine it and a cat with a bell will fall onto the ground. Without the dog, you are unable to do the following quest.

Enter the house on the left. You will find an old painter, who is extremely upset with his grandson for messing up his painting by drawing bones on the paintaing. You can play cards with the boy by the way. Talk to the boy. Examine the huge painting and it actually features a part of Dollet!

The quest is easy. First of all, you just need to head for the area that is drawn in the painting and locate the dog. The paintings will be refreshed once you have located the dog in the previous area. There are a total 3 paintings and they can only be done in this order:-

Painting Quest
Painting No. 1:  This painting features the fountain area that is in front of the hotel. No impression? Just remember the place where Seifer get frustrated by the dog! Make your way towards there and locate the dog. Examine the dog and choose 1st option ["Look"] and you will get a Potion!
Painting No. 2: This painting features the Dollet's pub and its overhead bridge. Proceed there and examine the dog, which is found directly under the bridge. Pick the first option "Look" and you will get a Phoenix Down!
Painting No. 3: This painting features the alleyway that is just outside this house. Simply make your way out of the house and examine the dog. Choose the first option as Squall's response and you will get a Soft!

Make your way back into the house. There will be a cutscene - a quarrel between the boy and his grandpa... From the quarrel, Squall knows the identity of those two people - They are associated with the Card Queen. The boy is card queen's son and the old folk is actually the Card Queen's father and as known as the Card Artist. This place is important if you intend to challenge the card queen's quest...

Getting Siren's Card
Make your way to the Pub that located behind the house. Make your way up to the second floor and there is another copy of the Timber Maniacs for you collect. Now, talk to the man nearest the right of the screen and he will give Squall a prompt. Pick the 2nd option each time and Squall will be able to challenge him to a Card Game.

Please note that the man has the ability to change the card rules to his own preferences. This will be an extremely tough battle, you are unsure of PLUS and SAME card rules. After you have defeated him in the first time, he will brought Squall to his card battling and promptly revealing his identity - The Card Master:

Now examine the pile of documents that are lying on the ground. Search the area thoroughly and you should be able to get two Potions, a Phoenix Down, an Antidote and the Occult Fan II. Talk to the Card Master and he will reward Squall with the following cards:

5x Geezard's Card
4x Red Bat's Card
3x Buel's Card
2x Anacondaur Card
1x Cactuar's Card

Challenge him in the card game and defeat him to get the Siren's Card! Head for the Hotel and choose to stay inside the hotel for 100 gil. There will be another copy of Timber Maniacs found on the desk inside the room.

Revisiting Communication Towers

By the way, you can get pass the Dollet guard stationed along the path towards the Dollet Communications Tower. Just talk with the guard twice and he will have a .... Move forward and you will be able to re-enter the towers. There will be random battles against the Galbadia Soldiers. There is a Draw Point - Silence found near the fountain where the hotel is.

Exit the town and congrats as you have completed the side quest!
S I D E   Q U E S T
Done by Scott Ong

 


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